Blade & Soul Official Anime Trailer Release
Gameplay
Blade & Soul features a combination of martial arts inspired combat and Qing Gong in an open-world environment. Players create playable characters that explore around the world by completing quest assigned by various NPCs. The game uses a real-time battle system in the third person camera view and requires players to "combo" a series of attacks, much like those of fighting games. According to NCsoft, the game also features an innovative “Downed” mechanic, allowing players to recover from the brink of death. Players begin with “player-versus environment” (PvE) but may participate in “player-versus-player” (PvP) combat later in the game.
Character Customization:
According to the developers, Blade & Soul will provide a highly customizable system and it has been stated that NPCs in the game were made with the character customization system. Customizations a player has access to include hair styles, facial structures, eye color, height, and body type.
Races:
Characters may be one of four playable races based on the Four benevolent animals: The Gon, the Jin, the Kun, or the Lyn.
Development:
Weeks before NCmedia day, NCsoft announced a new game only known for its codename Project M. For the next two weeks, a teaser website was updated revealing more information about the project.
During E3 2007, Sony revealed that they had entered into an exclusive deal with NCsoft to produce new titles exclusively for the PlayStation 3. This contract included titles from both existing intellectual properties owned by NCsoft.
On February 2010 it was announced that Blade & Soul alongside Guild Wars 2 is being developed for release on the Playstation 3 and Xbox 360. However, since then, there have been no updates on the development of the titles for the consoles.
The first closed beta test was scheduled for 27 April 2011 while the open beta test and commercial release were to be determined within the year. In July 2011, Tencent gained publishing rights of Blade & Soul in China, and made its first appearance at ChinaJoy 2011.
The second closed beta test was scheduled from August 29 to September 10, 2011. During this event the Assassin class was playable for the first time.
After an open beta test on June 21, 2012 with a record number of 150,000 players, NCsoft confirmed that the official Korean Blade & Soul launch would commence on June 30, 2012.
Recently, HTK was interviewed by one the NCsoft staff. HTK has stated that an English version of the game would indeed be released sometime in 2014 after China commercial launch and the new blade and soul anime in Japan. After launching services for 1 year and 6 months after launching "Blade and Soul Season 2 - The Hell". Hyung-tae Kim has left from Team Bloodlust and ending the status of Blade&Soul art director. He interview to the South Korean press him tell about Blade and soul can achieve to the goal as the team guided during the game development. However, he left to create a new goal for War of Genesis IV: Spiral Genesis online game at Softmax.
Anime
There will be a anime based on the game, starring Aoi Yūki as Jin Valel, Ayahi Takagaki as Dan Roana, Sora Amamiya as Jin Hazuki, and Sayaka Ohara as Elle Karen. Hiroshi Hamasaki and Hiroshi Takeuchi will direct the anime at studio Gonzo from scripts by Atsuhiro Tomioka. Eri Nagata is adapting Hyung-Tae Kim's game character designs for animation and serving as chief animation director.
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